The 7.1 update builds on the new Material Point Method (MPM) simulation system introduced in thinkingParticles 7.0, which featured dedicated solvers for snow and sand. New in thinkingParticles 7.1: MPM solvers for hyperelastic materials like rubber and jelly The software is also now bundled with finalRender, cebas’s GPU-accelerated spectral renderer. Subsequent updates have added tools for manipulating volumetric data in OpenVDB format. Originally geared primarily towards particle-based destruction and gaseous fluid simulations, it later added a SPH (Smoothed Particle Hydrodynamics) solver for liquids and soft bodies. Other changes include a new particle multiplication operator for up-scaling simulations, the option to export particles in PRT format, and the option to display simulation volumes in the 3ds Max viewport.Ī popular simulation tool for 3ds Max-based visual effects pipelinesįirst released two decades ago, thinkingParticles is a powerful procedural simulation tool that has been used by leading VFX studios including Scanline VFX, FuseFX and Bottleship VFX. ThinkingParticles 7.1 adds five new solvers for simulating ‘hyperelastic’ materials like rubber and jelly. Scroll down for news of the thinkingParticles 7.2 update.Ĭebas Visual Technology has updated thinkingParticles, its particle and physics plugin for 3ds Max. Posted by Jim Thacker cebas releases thinkingParticles 7.2
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |